Iβm a Mobile Software Engineer specializing in architecting scalable, production-ready Flutter applications.
My work focuses on building modular systems using Clean Architecture, SOLID principles, and structured state management (BLoC / GetX) to ensure long-term maintainability, scalability, and performance.
I design mobile systems that support:
- β‘ Real-time features
- π Offline-first data synchronization
- π Secure authentication flows
- π RESTful API integrations
- π₯ Role-based platforms
- ποΈ Scalable multi-module structures
Beyond mobile development, I have a strong foundation in Software Engineering principles, system design, and core computer science, allowing me to approach problems architecturally β not just visually.
ββββββββββββββββββββ
β Presentation β
β (UI / State) β
βββββββββββ²βββββββββ
β
βββββββββββ΄βββββββββ
β Domain β
β (Business Logic)β
βββββββββββ²βββββββββ
β
βββββββββββ΄βββββββββ
β Data β
β (API / Local DB)β
ββββββββββββββββββββ
I follow strict separation of concerns to ensure:
- Maintainability
- Testability
- Scalability
- Long-term product evolution
Flutter β’ Dart β’ BLoC β’ GetX β’ Provider β’ REST APIs β’ Dio β’ State Management
Clean Architecture β’ SOLID β’ OOP β’ Modular Design β’ Dependency Injection (GetIt)
Firebase β’ SQLite β’ Hive β’ RESTful APIs β’ Secure Token Handling
Git β’ GitHub β’ GitLab β’ Unit Testing β’ Code Structuring β’ Version Control
Iβm actively seeking:
- π Remote Mobile Software Engineering roles
- π’ Architecture-focused Flutter teams
- πΌ Freelance projects requiring scalable mobile systems
"I donβt just build screens β I architect mobile systems built to scale."