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LeonMercier/README.md

Greetings traveller 👋

I'm Léon. I'm a junior software engineer and recent Hive Helsinki graduate. My background is as a researcher in environmental sciences. My skills include C and C++ programming as well as web development, DevOps and data engineering with Python and cloud services. Checkout my LinkedIn!

Things I've created

  • pollen: An ETL pipeline that downloads a pollen allergy forecast, builds charts from it and publishes them on the web.
  • arcade: Microservices-based game platform supporting both online matchmaking and local multiplayer gameplay. Contains a fully playable 3D Pong game with real-time chat and user presence tracking. This was a team effort of five people with my focus on Devops (Docker, Prometheus/Grafana, Elastic stack).
  • Wolfy3D: A raytracing game in the style of Wolfenstein3D created in C without fancy graphical libraries. This was a two person project where I implemented most of the rendering logic.
  • Smolsh: A Bash-style shell for Linux, written in C. This was a two person project where I implemented most of the input parsing and tokenization.
  • SpaghettiDinner: An exercise in concurrent programming, written in C, simulates the Dining Philosophers problem.

Pinned Loading

  1. pollen pollen Public

    An ETL pipeline that downloads a pollen allergy forecast, builds charts from it and publishes them on the web

    Python

  2. arcade arcade Public

    Forked from juusokasperi/ft_transcendence

    Microservices-based, online playable 3D Pong game

    TypeScript

  3. nginz nginz Public

    Forked from JiggyStardust/webserv

    A HTTP/1.1 webserver with CGI support

    C++

  4. Wolfy3D Wolfy3D Public

    Forked from mariaaallotar/cub3D

    A little game in the style of Wolfenstein3D

    C

  5. Smolsh Smolsh Public

    Forked from miladrahmat/Minishell

    A small unix shell

    C

  6. Phycoerythrin Phycoerythrin Public

    Data processing for an academic article

    R