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Unity

A tag for the Unity game engine

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Jeringa: Custom C# Attributes for Easy Dependency Injection

Jeringa: Custom C# Attributes for Easy Dependency Injection

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4 min read
Standing Up Collision Check (Crouch Stand)

Standing Up Collision Check (Crouch Stand)

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1 min read
Scoping and Lerp

Scoping and Lerp

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3 min read
Game Dev Digest — Issue #319 - 2D Guides, Game Ideas/Concepts, Optimizing, and more

Game Dev Digest — Issue #319 - 2D Guides, Game Ideas/Concepts, Optimizing, and more

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9 min read
Game Dev Digest — Issue #314 - Design, Marketing, Game play and more

Game Dev Digest — Issue #314 - Design, Marketing, Game play and more

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9 min read
Stop Unity Build Size Regressions Before They Ship

Stop Unity Build Size Regressions Before They Ship

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2 min read
🐞Bug Resistant Development: Fail Fast – Part 1 (RequireComponent & OnValidate)

🐞Bug Resistant Development: Fail Fast – Part 1 (RequireComponent & OnValidate)

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2 min read
Cinemachine in Unity: Elevate Your Game’s Camera System Like a Pro

Cinemachine in Unity: Elevate Your Game’s Camera System Like a Pro

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3 min read
A* Algorithm vs Unity NavMesh: Choosing the Right Pathfinding for Your Game

A* Algorithm vs Unity NavMesh: Choosing the Right Pathfinding for Your Game

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3 min read
Unity Physics Body Types

Unity Physics Body Types

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2 min read
How to create a step counter

How to create a step counter

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4 min read
Game Dev Digest — Issue #313 - Procedural Generation and more

Game Dev Digest — Issue #313 - Procedural Generation and more

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6 min read
From my first Dev.to challenge to building my own website.

From my first Dev.to challenge to building my own website.

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4 min read
Team building and Game Dev

Team building and Game Dev

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4 min read
Unity for Animators: A Step-by-Step Breakdown of the Film Production Pipeline

Unity for Animators: A Step-by-Step Breakdown of the Film Production Pipeline

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4 min read
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